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Project Florence

Digitally and computational power meets biological matter and processes for new perspectives on interactions with our natural environment.

Nature has its own language; specifically, plants use electro-chemical signals to communicate their needs. Project Florence is a speculative glimpse into our Future where both our Natural and Digital worlds could co-exist in harmony through enhanced communication. Combining Natural Language Research, Biology, Design, and Engineering… we have created the first instantiation of a plant to human interface through the power of language. Project Florence is the creation of Helene Steiner (Artist in Residence, Microsoft Research).

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Every No One

Check out this interactive sculpture from artist Aduén Darriba Frederiks at Remix, the Seattle Art Museum’s summer party at the Museum’s Olympic Sculpture Park. Frederiks was a studio99 Artist in Residence at Microsoft Research during the summer 2015.

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The Seattle Gigapixel Art Zoom

Having created gigapixel-sized (multi-billion pixel) images of cities, we found them fascinating to explore, but also surprisingly devoid of the most exciting part of a city, its people. Matt Uttendayle, Michael Cohen, Cindy Ball, and John Boylan set out to produce an image populated with interesting things to find, and the Seattle Gigapixel ArtZoom project was born. You can now enjoy it at http://gigapixelartzoom.com.

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Remnance of Form

Remnance of Form is an interactive installation, by the artist Sang-won Leigh, that explores the dynamic tension between an object and its shadow. By fusing light, projection, and motion technologies, the shadow can now detach itself from its former role. This creates a new narrative that challenges our perception of reality, what’s real and what’s not.

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HydroWear

HydroWear is a knitwear collection, created by textile artist, Cristina Sirbu, that aims to bring awareness to the importance of hydration through the implementation of technology through an ancient textile creation technique.

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Bits of Flow

Jason Salavon was a studio99 Artist in Residence at Microsoft Research from the fall of 2014 into the spring of 2015. Over that time, he worked on a number of projects, including Bits of Flow (pictured) and A Thousand Snowflakes.

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Growables

“Growables” is a speculative design study, by Erin Smith, into the future of bio integrated wearable devices. The ultimate goal is to provoke conversation around this speculative future in terms of design, use, and possible implications.

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