What is studio99?

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Microsoft Research‘s studio99 aims to introduce artistic perspectives, processes, and values in the work of our organization.

studio99 seeks to build collaborations between researchers/engineers and artists/designers to create beautiful and innovative experiences that inspire new ways of thinking about existing and future scientific challenges.

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A Panorama of the Skies

Using RoomAlive Toolkit to transform the experience of a normal conference a room into an ever-changing skyspace.

A Panorama of the Skies is a prototype of an immersive audiovisual installation created in collaboration between Maja Petrić, an artist, and Hrvoje Benko, a human-computer interaction researcher at Microsoft Research. Together they have been researching possibilities of immersive technologies through which a space can be experienced emotionally.

Exhibited: December 2015 – March 2016

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The Skies Epitomized

Art + Machine Learning showing how we see the sky.

The Skies Epitomized is a series of artworks exploring the essence of the sky from the perspective of humans gazing at it. The works were created in collaboration between Maja Petrić, an artist, and Nebojša Jojić, a machine learning researcher. The artwork is derived from big data through a machine learning algorithm that is used to create visual summarizations (epitomes) of sky images people posted on the Internet.

Exhibited: December 2015 – March 2016

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Disparity

 

Exploring the discrepancies in data through physicality.

This piece, the creation of artist in residence, Aduén Darriba Fredericks, with the assistance of visualization researcher, Steven M. Drucker, explores the discrepancies in data through physicality. Large discrepancies are often difficult to fully comprehend, for example, looking at a skyscraper vs. standing next to one gives the viewer two very different senses of scale. Data that exists digitally can therefore fail to demonstrate this viscerally. This installation displays data in a volumetric sense, covering dimensions beyond human size.

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Project Florence

Digitally and computational power meets biological matter and processes for new perspectives on interactions with our natural environment.

Nature has its own language; specifically, plants use electro-chemical signals to communicate their needs. Project Florence is a speculative glimpse into our Future where both our Natural and Digital worlds could co-exist in harmony through enhanced communication. Combining Natural Language Research, Biology, Design, and Engineering… we have created the first instantiation of a plant to human interface through the power of language. Project Florence is the creation of Helene Steiner (Artist in Residence, Microsoft Research).

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Every No One

Check out this interactive sculpture from artist Aduén Darriba Frederiks at Remix, the Seattle Art Museum’s summer party at the Museum’s Olympic Sculpture Park. Frederiks was a studio99 Artist in Residence at Microsoft Research during the summer 2015.

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The Seattle Gigapixel Art Zoom

Having created gigapixel-sized (multi-billion pixel) images of cities, we found them fascinating to explore, but also surprisingly devoid of the most exciting part of a city, its people. Matt Uttendayle, Michael Cohen, Cindy Ball, and John Boylan set out to produce an image populated with interesting things to find, and the Seattle Gigapixel ArtZoom project was born. You can now enjoy it at http://gigapixelartzoom.com.

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Remnance of Form

Remnance of Form is an interactive installation, by the artist Sang-won Leigh, that explores the dynamic tension between an object and its shadow. By fusing light, projection, and motion technologies, the shadow can now detach itself from its former role. This creates a new narrative that challenges our perception of reality, what’s real and what’s not.

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